I would like you to make these changes: character stats
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HP = 200
Chakra = 20
Stamina = 20
for each extra lvl (+ 20 hp, + 2 chakra, + 2 stamina)/lvl
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exp for lvl 1 = ???/100, ??? = how much they have earned
also, lvl 2 = ???/200
lvl 3 = ???/300
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stat numbers (battles): + 11/lvl, these + 11 pts must be divided based on what the player wants, not added to each stat
example:
intelligence = + 2
speed = + 3
weapon atk + 6
not:
intelligence = + 11
speed = + 11
weapon atk = + 11
intelligence = ???/100, max = 200
below, no max:
speed = ???/10000
dodge = ???/10000
tai atk/def = ???/10000
nin atk/def = ???/10000
gen atk/def = ???/10000
weapon atk/def = ???/10000
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edits:
village name
sensei
level
clan name
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npc's = lvl 1 = 100 hp, 10 chakra, 10 stamina
for each additional lvl they gain (+ 10 hp, + 1 chakra, + 1 stamina
reason for weaker npc's b/c the human players are the main characters on here